Jordan Heaton – Unreal 4.22 C++ Developer

In Stock

Original price was: $195.00.Current price is: $45.00.

After building and selling a home computer support business, he became an angel investor and business mentor in Cambridge UK. He fell in love with teaching game development through one of his investments, and now spends all of his time sharing this passion with people like you.

Purchase this course you will earn 45 Points worth of $4.50!
Quantity

Buy Jordan Heaton – Unreal 4.22 C++ Developer Course at GBesy. We actively participate in Groupbuys and are committed to sharing knowledge with a wider audience. Rest assured, the quality of our courses matches that of the original sale page. If you prefer, you can also buy directly from the sale page at the full price (the SALEPAGE link is directly provided in the post).

After building and selling a home computer support business, he became an angel investor and business mentor in Cambridge UK. He fell in love with teaching game development through one of his investments, and now spends all of his time sharing this passion with people like you.

Jordan Heaton – Unreal 4.22 C++ Developer course with special price just for you$195  $47

Jordan Heaton – Unreal 4.22 C++ Developer

Jordan Heaton - Unreal 4.22 C++ Developer

“I’m amazed at how much content this course contains and how effective it is at instilling the concepts. So far it has certainly exceeded my expectations of an online coding course. Highly recommend this course to anyone that wants to learn how to begin coding in C++. Worth every penny.”

– Jordan Heaton

This “critically-acclaimed” and “insanely successful” Unreal Engine course was created in collaboration with Epic Games.

Learn how to create and mod video games using Unreal Engine 4, even if you’re a complete beginner. Unreal is a free-to-use game development engine used by AAA studios and indie developers worldwide. It can be complex beast to get into, but we break it down step-by-step

Already know Unreal and want to learn VR or Multiplayer? Check out our other Unreal courses, just look for the green leaf for our other world-class Unreal courses.

We start super simple so you need no prior experience of Unreal or coding! With our online tutorials, you’ll be amazed what you can achieve. We believe project-based learning is the best way to learn Unreal Engine.

Benefit from our world-class support from both other students, and the instructors who are on the forums regularly. Go on to build several games including a tank game, and a First Person Shooter.

You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students.

You will learn C++, the powerful industry standard language from scratch. By the end of the course you’ll be very confident in the basics of coding and game development, and hungry to learn more.

“Any serious game programmer needs to know C++”Jason Gregory, Lead Programmer at Naughty Dog (creators of Uncharted & The Last of Us)

Anyone who wants to learn to create games: Unreal Engine is a fantastic platform which enables you to make AAA-quality games. Furthermore these games can be created for Windows, consoles, MacOS, iOS, Android and Web from a single source!

If you’re a complete beginner, we’ll teach you all the coding and game design principles you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you game design principles.

What this course DOESN’T cover…

Whereas this course is already huge, we can’t possibly cover everything in that time. Here are some things we will not be covering…

Team collaboration topics.
Editor plugins or modifications.
Physics engine modification.
Multiplayer features.

Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with other students.

Start to learn Unreal C++ now, you won’t be disappointed!

“Amazing and very well done. Especially for beginner / mid level skilled. Good for both C++ and Unreal as a starting point.”

– Alessandro Santarini

What you’ll learn in this course:

C++, the games industry standard language.
How to use the Unreal Engine 4 Editor.
Git as a version control and backup system.
Object Oriented Programming and how to put it into practice.
Sound effects and audio to add depth to your games.
Game design principles.
Programming patterns and best practices.
Unreal’s Terrain Editor to create epic landscapes.
Artificial Intelligence behaviour programming for enemies.
Strong and transferable problem solving skills.
Modern game development technologies and techniques.
A fundamental understanding of computers.
Write code that is clean and to understand.
Unreal Gameplay Framework to make games easily.
Advanced vehicle physics.
Blackboard and Behaviour Tree for customizable AI.
Animation Blueprint for custom character animation.
C++ template programming to reduce repetition.
Vector maths for game play and physics calculations.

“I loved the course, there was a lot of insight given to how the engine works and the c++ explanations was great as well, all throughout the course. Well worth the effort.”

– Alex Andersson
Your Instructor

Ben Tristem
Ben Tristem

Ben has a degree in computing from Imperial College London, and a physics diploma from the Open University.

He started working for himself at the age of 15, and never looked back. He’s explored careers as varied as being a commercial pilot, stunt-man, rock climbing instructor, and more. None of these provided a continued challenge, and stable income in the same way technology did.

After building and selling a home computer support business, he became an angel investor and business mentor in Cambridge UK. He fell in love with teaching game development through one of his investments, and now spends all of his time sharing this passion with people like you.

He can’t wait to help you experience the fulfilment, and financial freedom, that having a deep understanding of technology brings.

So why not start learning to make games with him and the GameDev.tv now?

Course Curriculum (20:57:13)

Introduction and Setup (00:46:17)

Meet The GameDev.tv Community (5:58)

Compilers & VS Community (6:13)

Install Prerequisites On MacOS (5:05)

Build Unreal From Source (Linux) (13:56)

Antivirus Warnings

Install Unreal Engine 4.22 (4:35)

Also Install Visual Studio Code (9:11)

Want to Focus on Blueprint?

Section Wrap-up (1:19)

Triple X – Write Pure C++ (02:02:13)

Introducing Triple X & Gavin (1:42)

Triple X Game Design Doc (5:00)

The Structure Of C++ By Example (7:39)

Your First Program (6:59)

Saving Files

A note to Windows users

Hello, World! (8:53)

Variables (8:03)

const & Assigning Values (6:18)

Statements & Comments (5:26)

Triple X Quiz 1

MSVC Compilation Warnings [Windows Only]

Naming & Self Documenting Code (7:14)

Getting User Input (8:56)

Using if and else in C++ (7:50)

Functions (11:01)

Returning Data From Functions (8:33)

Triple X Quiz 2

Function Parameters (8:54)

Comparing Values (8:09)

Generating Random Number Ranges (11:36)

Triple X Quiz 3

What Now?

Bulls & Cows (2019 Version) (06:41:56)

Hi I’m Mike (1:16)

Introduction To Bull Cow Game (4:30)

Non-English characters

Importing Bull Cow Game (8:41)
StartTerminal Actor: Non-English Characters Unsupported

The Game Module X Could Not Be Loaded (1:12)

Helping Us Help You (3:31)

A Look Around Unreal (5:35)

Controlling The Viewport (4:01)

Editing Actors In Our Level (10:05)

Adding Actors To The Level (4:53)

Editing the Landscape (7:44)

Quiz 4

Setting Up VS Code In Unreal (4:11)

Actors And Components (5:07)

Using The In Game Terminal (8:48)

Unreal’s Types – FString (3:46)

The TEXT Macro (3:11)

Quiz 5

Bull Cow Basic Game Loop (4:42)

Accessing Player Input (2:53)

Coding The Basic Game Loop (8:58)

Member Variables (6:13)

Solving Slow Compile Times (4:27)

The Full Game Loop (5:16)

Pseudo Code (10:17)

Quiz 6

Creating Our First Function (9:52)

Finding And Replacing In VS Code (8:06)

The C++ Dot Operator (5:39)

Formatting FStrings (17:43)

Booleans (17:49)

Pre vs Post Increment / Decrement (18:27)

Parameters And Arguments (8:51)

Early Returns (14:22)

Quiz 7

Structure Of An FString (21:27)

Const Member Functions (6:16)

Looping In C++ (15:17)

Checking Characters Part 1 (9:01)

Checking Characters Part 2 (12:36)

TArray Of Hidden Words (7:49)

Advanced Cursor Usage In VSCode (5:33)

TArray Functions .Num() (5:47)

Early August Update (1:34)

Logical Operators (6:47)

TArray Functions Adding And Removing (16:19)

Range-Based For Loop (5:33)

Quiz 8

A Quick Look At Memory (5:02)

Introduction To References (13:59)

Random And The UE4 Docs (13:49)

Out Of The Frying Pan (3:41)

Out Parameters (14:58)

Break Out Of A Loop (2:48)

Structs (11:13)

Bull Cow Extras (1:33)

Bull Cow Wrap Up (0:48)

Building Escape (08:43:03)

Welcome To Building Escape (2:10)

Building Escape End Goal (5:05)

Setting Up The Building Escape Project (5:51)

Pointer Primer (4:45)

Unreal’s Classes and Components (9:18)

Deleting A Class (3:53)

Quiz 9

Logging To The Output Log (7:02)

Project Settings: Default Startup Level (1:40)

Accessing An Object’s Name (15:14)

Getting An Actor’s Transform (13:00)

Quiz 10

Importing Custom Meshes (19:29)

Using BSP For Basic Building Blocks (22:54)

BSP Challenge (12:27)

Basic Lighting (9:16)

Quiz 11

Transforming Material Textures (18:17)

Rotating An Actor With Code (15:37)

Object Collision (16:31)

Using Linear Interpolation (19:50)

Quiz 12

Relative Vs Absolute (8:59)

Exposing Parameters To The Editor (4:49)

Assets Naming Conventions (7:42)

Framerate Independent Using DeltaTime (6:13)

Trigger Volumes (6:30)

Using Collision Volumes (10:56)

Quiz 13

Protecting From A Null Pointer (8:37)

Getting The Player To Open The Door (7:31)

Getting The Door To Close (4:54)

Using GetTimeSeconds() (12:54)

Designer Friendly Components (7:58)

Grabbing System Overview (7:27)

Modifying The Default Pawn Actor (10:55)

Inherit Game Mode Blueprint (6:40)

Getting Player Viewpoint (14:07)

Using DrawDebugLine (15:13)

Line Tracing AKA Ray-Casting (12:35)

Quiz 14

LineTraceSingleByObjectType() (13:40)

Using FindComponentByClass() (11:46)

Introducing Input Binding (13:23)

Accessors & Memory Layout (9:26)

Reducing Code in “Hot Loops” (20:30)

Using Physics Handles (16:20)

Refactoring Rules (18:03)

Iteration Through Valid Actors (21:58)

Pointer Protection Process (11:46)

SFX & Audio Clips (19:01)

Building Escape Final Challenge (9:45)

Building Escape Wrap Up (1:06)

Simple Shooter (02:43:44)

Project Setup (8:04)

Pawns vs Characters in C++ (12:15)

Character Movement Functions (17:22)

Controller Aiming (13:31)

Third Person Camera Spring Arm (9:08)

Skeletal Animations 101 (8:25)

Editing Collision Meshes (5:09)

Animation Blueprints 101 (13:18)

2D Blend Spaces (10:28)

Connecting Animation To Gameplay (9:11)

Inverse Transforming Vectors (9:38)

Calculating Animation Speeds (11:54)

Gun Actors (11:42)

Spawning Actors At Runtime (6:45)

Attaching To Meshes Via Sockets (10:22)

Shooting Architecture (6:32)

Extras (00:00:00)

All Downloads

All Section Slides

Frequently Asked Questions

Get Jordan Heaton – Unreal 4.22 C++ Developer download

When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course – you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like – across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Readmore: http://archive.is/LfPUs

Jordan Heaton|Jordan Heaton – Unreal 4.22 C++ Developer|Unreal 4.22 C++ Developer


Buy the Jordan Heaton – Unreal 4.22 C++ Developer course at the best price at GBesy.. After your purchase, you will get access to the downloads page. You can download all the files associated in your order at here and we will also send a download notification email via your mail.

Unlock your full potential with Jordan Heaton – Unreal 4.22 C++ Developer courses. our courses are designed to help you excel.

Why wait? Take the first step towards greatness by purchasing Jordan Heaton – Unreal 4.22 C++ Developer courses today. We offer a seamless and secure purchasing experience, ensuring your peace of mind. With our trusted payment gateways, Stripe and PayPal, you can confidently complete your transaction knowing that your financial information is protected.

Stripe, known for its robust security measures, provides a safe and reliable payment process. With its encrypted technology, your sensitive data remains confidential throughout the transaction. Rest assured that your purchase is protected.

PayPal, a globally recognized payment platform, offers an additional layer of security. With its buyer protection program, you can feel confident in your purchase. PayPal ensures that your financial details are safeguarded, allowing you to focus on your learning journey.

Is it secure? to Use of?
  • Your identity is completely confidential. We do not share your information with anyone. So it is absolutely safe to buy the Jordan Heaton – Unreal 4.22 C++ Developer course.
  • 100% Safe Checkout Privateness coverage
  • Communication and encryption of sensitive knowledge
  • All card numbers are encrypted using AES at relaxation-256 and transmitting card numbers runs in a separate internet hosting atmosphere, and doesn’t share or save any data.
How can this course be delivered?
  • After your successful payment this “Jordan Heaton – Unreal 4.22 C++ Developer course”, Most of the products will come to you immediately. But for some products were posted for offer. Please wait for our response, it might take a few hours due to the time zone difference.
  • If this happens, please wait. The technical department will process the link shortly after. You will receive notifications directly by e-mail. We appreciate your wait.
What Shipping Methods Are Available?
  • You will receive a download link in the invoice or YOUR ACCOUNT.
  • The course link always exists. use your account to login and download the Jordan Heaton – Unreal 4.22 C++ Developer course whenever you need.
  • You only need to visit a single link, and you can get all the Jordan Heaton – Unreal 4.22 C++ Developer course content at once.
  • You can do your learning online. You can be downloaded for better results and can study anywhere on any device. Make sure your system does not sleep during the download.
How Do I Track Order?
  • We always notice the status of your order immediately after your payment. After 7 days if there is no download link, the system will automatically complete your money.
  • We love to hear from you. Please don’t hesitate to email us with any comments, questions and suggestions.

Reviews

There are no reviews yet.

Be the first to review “Jordan Heaton – Unreal 4.22 C++ Developer”

Your email address will not be published. Required fields are marked *

Back to Top